Our instructors teach your students how to
code games|paint digital art|build robots|engineer bridges|design websites|use color theory|create animations|

Integrate Coding, Digital Art, and Engineering instruction into your school day, without impacting your frontline staff.

 In-School Enrichment

Make in-classroom STEAM learning a fixture of your school.

 Expanded Learning Programs

Offer exciting enrichment in your ASES or ELO programs.


Our own instructors lead the instruction, freeing up your staff.

"Walking into the codeCampus lessons, seeing ample evidence of student engagement: all hands raised to answer, students asking if they can show you the project they worked on over the weekend, and every kid having an entry point to the lesson, reinforces what a great investment this has been for students . . . We had very high hopes for what bringing codeCampus to Santa Rosa Technology Magnet School would do for kids, and it has delivered."

Beth Harris
Director of Education Options and Expanded Learning
Pleasant Valley School District

Coding, Engineering, and Math

codeCampus students don't just play math games. They build them. Try one of our 5th grade projects for yourself! Press the green flag, then type in the answers to the equations as fast as possible to get your car to the other side of the screen.

Disclaimer: it's super hard.

Art, Animation, and ELA

codeCampus' unique combination of coding and digital art allows students to engage with storytelling like never before. Interactive presentations, animated essays, and engaging visuals bring ELA to life. View one of our 4th grade student's "A memory I'll never forget" stories.

Digital Art and Self-Expression

From learning the basics of digital drawing to create beautiful art, to using the fundamentals of graphic design to layout websites, students in grades TK-8 engage with a first-of-its-kind Digital Art curriculum with codeCampus. View one of our 1st grader's sunflower still life projects in Google Canvas.

How it works

1. A codeCampus instructor is assigned to your classrooms or after school program as the Resident STEAM Expert for the year. They'll lead all of the instruction in coding, art, and engineering for all participating students.

2. The instructor pushes into each classroom for about 40 minutes per week, teaching students how to build incredible projects covering everything from animation to robotics.

3. Students develop meaningful, career-focused STEAM-skills while applying grade-level math and ELA competencies. By the end of the year, they have a portfolio of unbelievable art, coding, and robotics projects to showcase to their community.

What our partners have to say πŸ˜ƒ

β€œThe lesson content is exciting. The classroom teachers and I had good conversations about the connection between the coding lessons and the math content for their grade levels. Coordinate graphing, percentages, ratios and problem solving. The students were completely engaged in every class I visited. All of the teacher feedback was positive.

- Principal Gabriel Del Real, Adams Elementary School

β€œWe loved the instructor, because he was very understanding of the scaffolding our little TKers need, and did an awesome job of taking the time beforehand to explain to the kiddos what we would be doing and why. We can't wait to have him in our classroom again. Thank you again!”

- Mrs. Kim, TK Teacher, Cypress Village Elementary

β€œcodeCampus has made coding accessible, affordable and easy to implement in our K-6 classrooms. Students are engaged and eager to code during the school day! Our students love to create, collaborate and use their communication and critical thinking skills to code! We love that students are not just consuming technology, they are actually producing games and animations thanks to codeCampus.”

- Gina Whitcomb, Technology TOSA, AESD

Course Catalog

Coding (Grades TK-8): Students will use block and text-based computer science languages to code computer games, apps, and animations.

LEGO Robotics (Grades TK-8): Students will team up to build sophisticated robots using the LEGO Prime and Essentials platforms, then have their creations compete in a variety of challenges.

Maker Engineering (Grades TK-5): Students will combine edtech-leading components like 3D pens, Makey Makey kits and Paper Circuits with construction materials like cardboard and clay to build wondrous engineering projects.

Minecraft Engineering (Grades 3-8): Students will use the popular Minecraft gaming platform to build their planning, design, and engineering skills. Students will plan out cities, design bridges, and engineer virtual circuitry - all while playing games.

Digital Art & Design (Grades TK-8): From learning to create digital paintings and animations, to using professional apps such as Photoshop, Illustrator and Spark to edit photography and art, students will engage with the fundamental principles and uses of modern digital art.

Meet your new STEAM Instructor

Take the stress off of your frontline staff by inviting our friendly, classroom-trained instructors to handle all of the STEAM education at your school. Our instructors are trained, certified, and come from education backgrounds, so they know how to keep your students learning and your teachers happy!

Interested? You're in really good company.

codeCampus is partnered with over a hundred schools in California. Learn why our partners have trusted us with their classrooms since 2014.